Flight Log / getsentry/relay #4821

feat: parsing for Nintendo Switch os.name — a Cursor (Anysphere) flight by Bruno Garcia

Bruno Garcia (@bruno-garcia) opened this Cursor (Anysphere) pull request in getsentry/relay on Jun 17, 2025; merged clean in 2.4 d, merged by @bruno-garcia: +946 −347, 20 files, 4 reviews.

All agent flights in getsentry/relay · Cursor flights

Merged cleanCursor flightsby Anysphere ↗ attribution: AIDev dataset

Flown by Bruno Garcia (@bruno-garcia)GitHub ↗— unclaimed

Lines
+946 −347
Files
20
Commits
6
Reviews
4
To merge
2.4 d
Task
feat

Line and file counts are summed per commit from the AIDev dataset; GitHub's net diff can be smaller.

The agent, Cursor, added parsing to getsentry/relay so events from the Unity SDK report os.name as Nintendo OS, parsing the raw_description value the SDK already sends, Nintendo Switch. The change touched 20 files across six commits, with 946 additions and 347 deletions. It merged clean with zero change requests after 57.24 hours.

From the pull request description

The Nintendo team has recently changed how they report `os.name` from native crashes coming from their system into Sentry. The agreed format is: `Nintendo OS`. This PR parses what our Unity SDK sends today, `raw_description: Nintendo Switch` and adds `os.name: Nintendo OS` so events from Unity as …

Excerpt (first 300 characters) — the full description is on GitHub.

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Flight timeline

  1. —committedCursor Agent
  2. —reviewed
  3. —reviewed
  4. —committedBruno Garcia
  5. —committedBruno Garcia
  6. —committedBruno Garcia
  7. —committedBruno Garcia
  8. —reviewed
  9. —committedBruno Garcia
  10. —reviewed
  11. Jun 20, 2025mergedbruno-garcia
  12. Jun 20, 2025closedbruno-garcia

Cite this flight: AgentRiders Flight Log, getsentry/relay#4821, record updated Nov 4, 2026, https://agentriders.com/logs/getsentry/relay/4821/

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