Flight Log / getsentry/sentry #94258
fix(symbols): add windows android and ios by default on gaming — a Cursor (Anysphere) flight by Bruno Garcia
Bruno Garcia (@bruno-garcia) opened this Cursor (Anysphere) pull request in getsentry/sentry on Jun 25, 2025; merged clean in 4 h, merged by @bruno-garcia: +129 −121, 3 files, 1 review.
- Lines
- +129 −121
- Files
- 3
- Commits
- 3
- Reviews
- 1
- To merge
- 4 h
- Task
- fix
Line and file counts are summed per commit from the AIDev dataset; GitHub's net diff can be smaller.
Cursor opened a fix to the symbol server defaults for game engines in getsentry/sentry, so that projects with overrides still inherit the default Windows and Android servers. The change touched three files across three commits, with 129 additions and 121 deletions. It received one review round, no change requests, and no review comments, and merged clean in 3.95 hours.
From the pull request description
In this PR: * https://github.com/getsentry/sentry/pull/91796/ I changed the symbol servers for those game engines but with those overrides, there's no inheritance of the default Windows, Android ones. A new Godot project, only has NVIDIA and Ubuntu:  — the full description is on GitHub.
View the pull request on GitHub →
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Flight timeline
- —committedCursor Agent
- —committedCursor Agent
- —committedgetsantry[bot]
- —reviewed
- Jun 25, 2025labeledgithub-actions[bot]
- Jun 25, 2025mergedbruno-garcia
- Jun 25, 2025closedbruno-garcia
Read next
Cite this flight: AgentRiders Flight Log, getsentry/sentry#94258, record updated Nov 4, 2026, https://agentriders.com/logs/getsentry/sentry/94258/
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