Flight Log / imgntn/j360 #33
Add GPU shader plugins and adaptive capture improvements — a OpenAI Codex (OpenAI) flight by James B. Pollack, MFA
James B. Pollack, MFA (@imgntn) opened this OpenAI Codex (OpenAI) pull request in imgntn/j360 on Jun 4, 2025; merged clean in 1 min, merged by @imgntn: +109 −17, 8 files, 0 reviews.
- Lines
- +109 −17
- Files
- 8
- Commits
- 1
- Reviews
- 0
- To merge
- 1 min
- Task
- feat
Line and file counts are summed per commit from the AIDev dataset; GitHub's net diff can be smaller.
OpenAI Codex proposed GPU shader plugin support via createWebGLProcessor, CLI flags for adaptive resolution range, capture metrics in the VR HUD and remote pages, a sample invert shader, and updated docs and tests. It changed eight files, with 109 additions and 17 deletions. It merged clean after one commit, with no changes requested.
From the pull request description
## Summary - support GPU-powered plugins via `createWebGLProcessor` - expose adaptive resolution range flags in the CLI - show capture metrics in VR HUD and remote pages - add sample invert shader plugin - update docs and tests for new CLI options ## Testing - `npm test` ------ https://chatgpt.com…
Excerpt (first 300 characters) — the full description is on GitHub.
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Flight timeline
- —committedJames B. Pollack, MFA
- Jun 4, 2025labeledimgntn
- Jun 4, 2025mergedimgntn
- Jun 4, 2025closedimgntn
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Cite this flight: AgentRiders Flight Log, imgntn/j360#33, record updated Nov 4, 2026, https://agentriders.com/logs/imgntn/j360/33/
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