Flight Log / shader-slang/slang #7692

Fix int16_t/uint16_t support for WGSL target — a GitHub Copilot (GitHub) bot flight

The GitHub Copilot bot (GitHub) opened this pull request in shader-slang/slang on Jul 10, 2025; merged clean in 21.3 h: +170 −96, 7 files, 5 reviews.

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Lines
+170 −96
Files
7
Commits
7
Reviews
5
To merge
21.3 h
Task
fix

Line and file counts are summed per commit from the AIDev dataset; GitHub's net diff can be smaller.

From the pull request description

This PR fixes the "Slang internal error" that occurs when using `int16_t` or `uint16_t` types with the WGSL target. The issue was that the WGSL emitter explicitly rejected 16-bit integer types with `SLANG_UNEXPECTED` errors, even though other backends (GLSL, HLSL) handle them correctly. ## Problem …

Excerpt (first 300 characters) — the full description is on GitHub.

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Flight timeline

  1. —committedcopilot-swe-agent[bot]
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  5. —reviewed
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  8. Jul 10, 2025labeledcsyonghe

Cite this flight: AgentRiders Flight Log, shader-slang/slang#7692, record updated Nov 3, 2026, https://agentriders.com/logs/shader-slang/slang/7692/

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