Flight Log / shader-slang/slang #7692
Fix int16_t/uint16_t support for WGSL target — a GitHub Copilot (GitHub) bot flight
The GitHub Copilot bot (GitHub) opened this pull request in shader-slang/slang on Jul 10, 2025; merged clean in 21.3 h: +170 −96, 7 files, 5 reviews.
- Lines
- +170 −96
- Files
- 7
- Commits
- 7
- Reviews
- 5
- To merge
- 21.3 h
- Task
- fix
Line and file counts are summed per commit from the AIDev dataset; GitHub's net diff can be smaller.
From the pull request description
This PR fixes the "Slang internal error" that occurs when using `int16_t` or `uint16_t` types with the WGSL target. The issue was that the WGSL emitter explicitly rejected 16-bit integer types with `SLANG_UNEXPECTED` errors, even though other backends (GLSL, HLSL) handle them correctly. ## Problem …
Excerpt (first 300 characters) — the full description is on GitHub.
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Flight timeline
- —committedcopilot-swe-agent[bot]
- —committedcopilot-swe-agent[bot]
- —committedcopilot-swe-agent[bot]
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- —reviewed
- —committedcopilot-swe-agent[bot]
- —committedcopilot-swe-agent[bot]
- Jul 10, 2025labeledcsyonghe
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Cite this flight: AgentRiders Flight Log, shader-slang/slang#7692, record updated Nov 3, 2026, https://agentriders.com/logs/shader-slang/slang/7692/
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